![]() dll file of the respective plugin exactly to what renoise tells you would be missing, then rescan again There are two ways you can solve this issue: If it doesn’t, then you’ll get a “missing plugin” info. What you have to make 100% sure is, that the name of the VST(i) renoise registers after the scan complies entirely to the identifier saved within your. i can’t get good old steinberg hypersonic to work at all for example, as it always crashes when loaded. Making Renoise 3.2 find them is usually not the problem, but making them actually work, can be an issue since the 0.1 increment from 3.1 has been made.
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